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keKit [Blender]

Pro Version       3.41   2025-01-27  Supporting: Blender 3.6LTS, 4.2LTS+ 
Standard Version  3.27   2024-10-10  No Support 
ISO8601 - Copyright © Kjell Emanuelsson - Blender GNU General Public License GPLv3
Art content in keKit is copyright © Kjell Emanuelsson & licensed under CC-BY-SA4.0. See EULA.
keKit is a General Tool-Kit Add-on for Blender


Gumroad/Blender Market: Pro version (paid) - GitHub: Standard version (older, unsupported & free)
The Pro version will be updated/patched continuously - Standard version will be updated eventually.
Note: These links are the only recommended sources:
DOWNLOAD (Gumroad)
 
DOWNLOAD (Blender Market)
 
DOWNLOAD (GitHub)


--- DOCUMENTATION ---
WIKI
--- BUG REPORTS / SUPPORT / LEGAL ---
SUPPORT

--- LINKS ---

--- INSTRUCTIONS ---

First Installation

Updating

  1. Quit Blender
  2. Delete the kekit add-on folder manually (Find HERE)
  3. Do manually extract the new keKit folder from the downloaded zip-file there.
  4. Restart blender
 

Kit Preferences

General Use



--- RELEASE NOTES ---



v3.40-41

  • [Bookmarks] View Bookmarks (Fix 3.41)
  • N-panel View Bookmarks menu now works again
  • Change: Renaming discontinued (Just load preset, save as new and then delete the old one)

v3.39

  • [Bookmarks] Modifier Presets (New/Upd)
  • New Add-mode option added: (checked ON) will ADD the preset modifers when LOADING, instead of REPLACING them. Note that 'Pin to Last' settings will NOT be loaded when using Add-mode, keeping any pinned modifiers unchanged.
  • Option is also found in keSubD pie and Modifier Presets pie
  • Renaming function has been removed. (Just load preset, save as new and then delete the old one)
  • [Pie] Step Rotate Pie Menu (New/Fix)
  • Added 'Scale Applied' validation/apply feature in the top slot, replacing 'Clear Rotation'. This determines if object scale is not 1,1,1 and the button can then be used to Apply Scale.
  • The Clear Rotation button ('R') is moved to replace the Loc+Rot Clear combo buttom (removed).
  • Fixed error message when attempting to use on invalid/no object
  • [Context] Context Bevel (Upd/New)
  • EDGE mode: As CB always resets segment count, a custom option to set a default has been added (in keKit Add-on prefs, Modal settings)
  • [Select] View Align Toggle (Fix)
  • Missing prop (since a couple of versions back) fixed/restored - now works again
  • [Pie] keOverlay Pie Menu
  • Wireframe button no longer limited to object mode

v3.37-38

  • [Modifiers] Bevel Tweaker (Fix 3.38)
  • bug fix: Will now work when also using SubD mod (etc.) after the Bevel mod in Object Mode
  • [Bookmarks] Modifier Presets (Fix 3.37)
  • bug fix: Panel properties (UI-props, like "show expanded") would not save negative values
  • bug fix: Some (as above) would only be stored for node-groups (like "Smooth by Angle")

v3.36

  • [Modifiers] Bevel Tweaker (Upd)
  • Added separate Multiplier for Precision Mode in Add-on Prefs
  • [Pie] ke Bool Tool (Upd)
  • Added a "N/A" disabled box for Boolean Adjustment panels, to hint that additional functionality exists, as these menus only shows up when a active 'Brush' (AKA 'Cutter') or 'Canvas' object is selected otherwise.
  • [Pie] Focus Modifier (Fix)
  • Will now prioritize using any open Boolean Properties Tab (instead of just the first listed)

v3.35

  • [Modifiers] Bevel Tweaker (Upd/Fix)
  • Changed behaviour to start on current bevel offset value (instead of reset)
  • Bevel sensitivity is relative to starting bevel value, but "Precision Mode" will be more more exact 1mm steps (Note: It will also be affected by sensitivity multiplier in prefs)
  • Added Profile Shape shortcuts on Z, X, C as 0.5, 0.7 & 1
  • Moved (Overlap) Clamp shortcut to Q (previously undocumented!)
  • Fixed (or, lessened) issue where it could be impossible to select an angle bevel modifier in Object Mode on low poly meshes when other Edge-group bevels are present. It is now possible, but you may need to "mouse point" as far away from any edge-group bevel as possible (as they take priority). Or just toggle in the modal.
  • [Pie] ke Bool Tool (Upd)
  • Added Edit Mode Boolean-type operators (only had "Carve" tools previously):
  • Intersect (Boolean), Intersect (Knife) and keKit ops:
    Bool Knife, Active Slice, Extrude Along Edges & Nice Project
  • IMAGE
  • [Pie] Step Rotate Pie Menu (Upd/Fix)
  • Op.Rot replaces (useless) 180 slots. Uses the (current) Rot Value from the Operator
  • SHORT DEMO VIDEO
  • 'Encouraged' pie shortcut keys A & D for 90 degree steps in pie menu
    (+ Q & E for Op.Rot, 'S' is already taken by (Clear) Scale, so, no WASD.)
  • Fixed Operator change in 3.34 (pie did not work)
  • [Geo] Copy+ [Fix]
  • Fixed copy plus error msg when extracting from object with no material

v3.34

  • [Modifiers] Bevel Tweaker (NEW)
  • Adjust Bevel Modifiers in a modal similar to the regular Bevel operator.
  • QUICK DEMO VIDEO

  • Object Mode: Mouse over edge used by a Bevel Modifier you want to tweak
  • Edit Mode: Select (at least 1) edge (or vertex) to tweak
  • Object Mode also supports tweaking Curve Bevels and Text:
  • QUICK DEMO VIDEO
  • BT was originally written for Edge Attribute Bevels (mostly) and is thus only for B4.3+
  • Overall modal mouse sensitivity can be adjusted in keKit add-on prefs

  • The status bar lists available shortcuts during modal:
    • Mouse movement will change Bevel size (like the regular Bevel operator)
    • SHIFT+Mouse movement to use Precision Mode
    • Mouse Wheel to change Bevel Segments
    • Numerical keys [1-9] - Switch between the Bevel Modifiers found on the object (listed on screen) to set Active Bevel
    • SHIFT+[1-9] to switch and KEEP changes: Otherwise "undo" changes made to previous mod.
    • [A,W,E,O] keys toggle alternative (mouse movement) adjustment modes:
      Angle adjust, Wireframe display, Curve Extrude & Curve Offset (if Curve/Text Object)
  • Bevel Pie Menu Integration Options:
  • Edit Mode Pie Menu: Open Bevel Pie Menu in Edit Mode instead of Bevel Tweaker's Edit Mode
  • Auto: Automatically run Bevel Tweaker when adding a new Bevel Modifier in Bevel Pie Menu
  • [Pie] Bevel Pie Menu (NEW)
  • The Bevel Modifiers' Edge Weight Attribute support (B4.3+) enables more flexible Bevel workflows. The 'Edge Groups' (unofficial shorthand for the 'Edge Attribute layers') can be managed by the keKit Bevel Pie Menu. The Menu is thus only for B4.3+. Most useful in Edit Mode.
  • QUICK DEMO VIDEO

  • Added Modifier Focus feature (same as in Bevel Pie Menu): Clicking on Icon/Title of listed Mod will open Properties/modifier tab and collapse all modifiers, except the "focused" modifier which will be expanded and set to Active. See same feature for SubD Pie for video demo.
  • Note: The Bevel Pie Menu will manage any mode of the Bevel Modifier (not just Edge Groups)
  • Includes a pie slot for Bevel Tweaker Edit Mode Bevel Modifier tweaking.
  • Also available as an integration option for Bevel Tweakers Edit Mode for use with new Bevels (if BT Auto-options is enabled) (to make it possible for both to share a single shortcut)
  • [Pie] Subd Pie Menu (Upd/New)
  • Modifier Focus feature: Clicking on Icon/Title of listed Mod will open Properties/Modifier tab and collapse all modifiers, except the "focused" on that's expanded and set to Active:
    QUICK DEMO VIDEO
  • Added Edge Group Managment (similar to keKit Bevel Pie Menu)
  • Added Modifier Presets listing
  • Added Bevel Tweaker slot
  • UI (for 4.3+) minor changes
  • [Modifiers] Toggle Bevel Weight (Upd/New)
  • Redo Panel Edge Group Selection - picking which group will be affected by TBW (in B4.3+)
  • Use operator with no elements selected to change group without affecting edges
  • QUICK DEMO VIDEO
  • [Select] Step Rotate (Upd/New)
  • Added UV Editor support
  • Note: OPERATOR CHANGED - Remove old shortcuts & assign new
  • [Bookmarks] View Bookmarks (Upd)
  • Added support to add new entries with 'enter' in new naming text field (no need to press "+")
  • Consequentially, the "+" button is now only for 'auto-naming' entries
  • [Bookmarks] Modifier Presets (Fix)
  • Inverted Pin2Last order bug fixed
  • Node-group duplication bug fixed
  • Pop-up descriptions fixed, icon changed.
  • Added support to add new entries with 'enter' in new naming text field (no need to press "+")
  • Consequentially, the "+" button is now only for 'auto-naming' entries
  • [Pie] Cursor & View Bookmarks Pie Menu (Upd)
  • UI now updated to be the same as the N-panel
  • Fixed: Removed old Cursor layout and replaced with the new
  • [Modeling] Bool Knife (Fix)
  • Fix: Now actually works (as intended)
  • Added proper error messages when selections are incorrect (different in Edit vs Object Mode)
  • [Pie] Misc Pie Menu (Upd)
  • Added Bool Knife - minor UI changes
  • [Modeling] MultiCut (Fix)
  • Fixed offset rounding improvment
  • Minor UI updates (mostly backend)
  • [Geo] FitPrim (Fix)
  • FitPrim Smooth By Angle node duplication bug fixed (4.1+)
  • [Select] Cursor Fit & Align (Fix)
  • Fixed: 2 unconnected edges selected cursor rotation issue
  • [Pie] SnapAlign Pie Menu et al. (Upd)
  • Now using homoglyphs to "encourage" blender to pick better shortcuts
  • [Render] ID Materials (Upd)
  • N-panel UI rewrite (minor visual difference - mostly backend)

v3.33

  • [Geo] FitPrim Pie Menu (Fix)
  • Pie Menu cylinder menu slot overlap fixed
v3.32
  • [Geo] FitPrim (Upd/New)
  • 'Empty' category added: Works just like the other geo types for location, rotation & scale. Also in the pie-menu.
  • 'Plane' Cylinder modal feature added: 'P' (or 'W') key in cylinder modal to immediately switch & apply plane geo. (Along with Circle mode now 3 shapes in one - reducing shortcuts required)
  • Cylinder Circle mode ground offset fixed
  • [Geo] Unrotator (Upd/Fix)
  • Rotation Offset no longer requires an unchanged viewport
  • [Geo] Copy+ (Fix)
  • Cross-scene (material) error fixed
  • [Select] Ortho Snap (Upd)
  • Ortho Snap was removed: Redundant - covered by built-in features (Rotate View modal shortcuts)
v3.31
[Bookmarks] Modifier Presets (Fix) - Custom GN path skip fixed

v3.30
[Bookmarks] Modifier Presets (Fix) - Path error (for Windows systems) fixed

Note: I just include all quick patch releases in the latest version as a single release.


v3.29

  • [Modeling] Nice Project (Fix/Upd)
  • Edit Mode: No longer automatically unhides hidden faces after operation
  • keKit UI Changes
  • Extend Tool Settings: Deprecated. Added to keKit Deprecated (which also got a few bugfixes).
  • Cycle View Bookmarks button label now has full name (not just "Cycle")
  • Modeling Panel: Space optimized & full names displayed for Merge to Mouse & Merge Near Selected.
  • Other
  • Monochrome Icon Pack updated: Added the (actually) monochrome version of the color icons.
    Also added an Icon Overview IMAGE
  • keKit Wiki: (finally) updated.

v3.28

  • [Bookmarks] Modifier Presets (NEW)
  • Stores the selected Object's modifiers as a preset
  • YouTube Video Demo
  • Stores every single property, almost, including visibility, pinning etc.
  • Apply the preset to any (compatible) object(s)
  • Persistant storage - stored in a JSON file (in your CONFIG path)
  • Unlimited* slots
  • Also available in a new Modifier Presets Pie menu (actually a context-menu, same category)
  • Curve Support: Also stores curve settings (bevel and segments etc.) along with any modifiers - entries of curve presets will be marked with a curve icon.
  • Custom Geo Nodes Support: As long as they are found (directly) in user asset paths, as a library asset setup just like "Smooth by Angle", it should work™
  • Limitations:
  •  - Physics modifiers are not handled. Probably best as a separate op; TBD.
  •  - Scene-specific properties, like Objects, are not handled.
  •  - Profiles for regular modifiers will only set presets (& will not work at all for curves)
  • [Bookmarks] View Bookmarks (NEW/Upd)
  • Rewritten to now store unlimited* slots, on a per-scene basis (stored in the blend-file)
  • View & Cursor Bookmarks Pie Menu updated
  • YouTube Video Demo
  • [Select] Mouse Select Mirror (NEW)
  • Like Mouse Side of Active (the position of the mouse relative to selection picks axis) but with Blenders Select Mirror (with the same limitations - your origin placement will be important)
  • keKit UI Changes
  • The Bookmarks module panel has now been "modularized" - you can now show/hide all the sub-categories. The panel is now called 'Bookmarks & Presets'
  • Tip: Set up all the panels (show or hide) as you prefer and save your startup default file
  • The Select & Align panel has been reworked to fully display operator names, so they work better with Quick Favorites.
  • Snap Combos UI toggle: The Snapping Combo buttons can now be found in the n-panel AND the blender snapping menu OR just n-panel (hiding it from the snapping menu if you don't use snapping combos). Toggle in keKit add-on prefs.
  • Color/Mono Icon Toggle: Feature has been removed - keKit custom icons are now color icons only. If you really want monochrome; the alternative mono-icon pack is listed in LINKS above. Just overwrite the icon dir (with your preferred icon set) & remember not to overwrite the icon dir when updating later! Note: While no more icons are planned - this pack will not be updated!
  • [TT] Mouse Axis Move (Fix)
  • Curve Edit-mode Normal Orientation fix: Will now just print "unsupported orientation" in console when that is the case, instead of throwing an error.
* not literally, but blender UI will probably become unusable after a few hundred, or a thousand or so.
  well before the technical limit is reached

v3.27

  • Version sync!
  • The standard version has now been updated to parity with the pro version
  • + fix: FitPrim (& Primitive Box script) Box UV's no longer named "float2"


--- BACK LOG ---

Previous release notes are available HERE (Complete Update Back-log)


[EOF]