Q1: "What is it?"
A: The kit is a collection of my scripts for Blender 2.8+.
For people only familiar with the Blender ecosystem & terminology; a "script" is equivalent to a single-purpose add-on, more or less, and the "kit" is a collection of these. An add-on with lots of add-ons, if that helps.
If you are (still) confused about "add-ons", "scripts" & keKit -
you should probably not be installing keKit.
Q2: "How do I [insert Blender feature here] ?"
A: General Blender functionality is out of scope for keKit documentation, FAQ and support.
Please read the
Blender Documentation and/or direct beginner Blender questions to
an appropriate forum.
Q3: "But what does keKit do? Where is the documentation?"
A: There's a link to the WIKI on the keKit Blender page, as well as Release Notes for the latest changes. Many items do have video demonstrations, or image examples, but not all. Also, almost every item has a mouse-over pop-up description (in Blender), with a brief summary.
Q4: "Can you make voiced video tutorials on the entire kit? And for all your other add-ons too? And show example workflows - and then make sure all these videos are kept up to date?"
A: Probably not realistic.
Q5: "Why are you making it?"
A: A couple of reasons (in no particular order):
• Making tools that work the way I want them to work.
• Optimize my workflow (a lot of "click-reduction" macro code)
• Exploring add-on development for Blender.
• It is gratifying to make tools that others enjoy using.
P.S. I don't focus too much on modifier-heavy workflows, as there are already a lot of add-ons that are more focused on those areas (like Hardops, Fluent, Speedflow etc.) Plus, I don't work full time as a modeler...
Q6: "Did you know this or that add-on has a similar feature?"
A: I do try to find other existing add-ons to use before writing my own solution, if it's not super trivial. Sometimes succesfully, but, sometimes it is not really what I want and I just do my own thing - Usually because the alternative is not exactly right or too complex / clicky (for me)...and sometimes I just fail to find add-ons that might have sufficed.
C’est la vie.
Q7: "What is the difference between the Pro & Standard Versions?"
A: Pro-updates are "Patreon-like", where supporters get the latest release earlier. With support.
"Pro" (paid) versions are intended for professionals / studios / companies that may want to be able to rely on guaranteed & prioritized support - and generous supporters in general!
The "Standard" version is 'the same keKit' as the Pro version, just
older: Standard will be updated/synced to the Pro version about once a year - Maybe less often, maybe more. I will not provide support for Standard version issues: Wait for the update or get the Pro version.
Q8: "How do you pronounce "keKit"?
A: TLDR: Any way you like.
L: If you didn't know, it's just my initials + kit. English speakers usually say either "kay-ee kit" or "key kit". I usually say it like "Qué kit". I do like the "key kit" version though - makes it sound like the kit is...key. (I'm sorry.) But it doesn't matter.
Q8: "Will keKit be a 'Blender Extension' as of Blender 4.2?"
A: No/Yes.
It will probably never be an
online Extension mostly due to the
Review Process : keKit is ~10.000 lines of code, way too much
friction for everyone involved. (I'm not doing my own repo either!)
An
offline Extension(s) however, will probably happen eventually.
In "The Final Form" of keKit, it might be split into a lot of extensions (also probably only offline), perhaps packaged with a "suite" manager extension - for synergy effects between them, like the current modular structure. This would however take a lot of time and it is more likely I just
stop - and the Standard version on github becomes the
only version. TBD.