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keKit [MODO]

Version 1.305   2022-06-20 ISO8601
Copyright © Kjell Emanuelsson -  MIT License
Python3 (modo 15+) is supported. Should™ work on older versions. Note: No longer in active development.

keKit for MODO:
• Provides extensive options for customizing & optimizing workflows.
• Contains dozens & dozens of scripts; tools, macros and pie-menus etc.
+ The most recent updates are in the Release Notes below



Donation-ware: If you find use for it, consider donating!

┌──────────┐
│ DOWNLOAD │
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(--> Gumroad)


--- INSTRUCTIONS ---

Installation • Open user content folder (available in modo menu), put the kit folder in the plugin folder. Installation Video Tutorial Updating • Overwrite the old kit! Usage Instructions • Mouse-hover over each script in the kit in modo, or, read header info directly in the .py files in a text editor.
--- LINKS --- ▸ keKit MODO demos & other videos on YouTube ▸ Public feedback & discussion at Foundry MODO Forum --- RELEASE NOTES ---
Update 1.305 - Convex Hull : Fixed Element Mode bugs (should now work in element mode + multi item element mode. only tested on modo 10) Update 1.304 - Python3+ conversion issues fixed (probably!) - Hotkey assignment bug for Item Mode Toggle fixed - Kit Menu cleanup & version nr fix - Added Fill-Slicer script to menu (was already included, just not in the menu): Contextual tool, see tool-tip for modes. Update 1.303 - Converted scripts for Python 3 support. (Consider it a beta, as it is pretty much untested.) keKit 1.301 is still available on gumroad for 2.7. Update 1.301 - Fixed selection bug in Bounding Box script: It will now create a bbox around a selection (or all if nothing is selected, as is the modo way.) Both in world space mode and local space (item rotation) mode. Update 1.3 - (Misc) Added Item Mode Toggle. Toggles between item and element mode, and remembers which mode you were in. (like in blender, for example) also - Minor tweaks, and version nr bump just to give a slightly better status comparison to the blender kit version nr. Update 1.165 - Added new mode for Nailgun to parent instances to target mesh - use tool choice in nail gun menu and ctrl-shift to map hotkey. Update 1.161 - Updated Unrotator - Fixed "center" mode. Update 1.16 - Updated Mouse Mirror : Added "Merge" alternative; merges mirror geo + UV-mirror & offset to avoid mirrortangled uvs). +optimization. Update 1.155 - Added DupeToPoly : dupes first selected item to all faces in last selected item (with optional arguments in the menu). Update 1.154 - Updated SnapMode 1.1 (snapping modes in pie-menu) - Transform tools are now reselected also in Item mode. Update 1.153 - Fixed FitPrim two-vert mode offset bug when used across two mesh layers (item transforms). Update 1.152 - ACTUALLY Fixed bug in FitPrim - where single poly fitting used the wrong sizes. Update 1.151 - Fixed bug in FitPrim - where single poly fitting used the wrong sizes. Update 1.15 - Added Convex Hull 1.0 (and Convex Hull Each) script. Video. - Also, changed the hotkey for assigning hotkeys to CTRL-SHIFT, instead of just CTRL. Update 1.13 - Fixes for Replace All with Last : Unparenting / Instance source replacement issues fixed + selecting result now. Update 1.12 - Minor fix for ke_atlastexelmap.py - removed pack line as it wont work on certain versions for some reason (not rly needed anyways...) Update 1.11 - Fixed Unrotator 1.4 - Item placement should work now, also using target geo normals for placement for better subd placement. Update 1.1 - Added new scripts: Randomize Items, Atlas & Texel UV-map, MakePoly & UV. Also updated Cavity Bridge, so it does'nt merge -all- the verts. Update 1.072 - Added new script: Replace All with Last. Turns ALL selected items into the same as the LAST selected - with the individual transforms intact. Like this. Update 1.071 - Added new mode to Unrotator: Center - places geo to target geometrys centerpoint (in the middle of faces). Update 1.07 - Unwrapper 2.0 added (in UV-pie). I prob should do a video...maybe later - Just try it in the UV pie and/or read the script header for now ;> - Also, ContextJoin & Collapse updated with multi-layer (+ unselected, but active "foreground" layers) support. Update 1.065 - Added ContextJoin and ContextCollapse (will use resp. join or collapse depending on selection type) along with my Merge & Tools pie menu. Update 1.064 - Added Crease Weight script & pie menu. Also added edge weighting pie menus. Update 1.063 - Fit2Grid v1.2 Update - Fixed value input bug + Added better micrometer support & micrometer fit2grid pie Update 1.062 - Material Backup (will backup unused materials), SelectMoreUntilLoop & Select Parents (selects selections parents instead - for grouped) added. Update 1.061 - Fit2Grid v1.1 Update - Added user value prompt (argument) for custom grid size (This variant is also in the menu, not just in the pie.) Update 1.06 - Added Arrange Items, Switch Places, Purge Images and Purge All. Also made changes to Cavity Bridge. Video. Update 1.05 - Retube 1.0 , Quick Tube Scale, Unrotator "selection only" mode + bugfixes, piemenus. Video. Update 1.042 - CavityBridge 1.1 - Adressed pretty bad bug ! Should work a lot better for heavily subdivided edges now! Update 1.041 - MouseFlip1.3 : Fixed various re-selection bugs & issues! Update 1.040 - Added CavityBridge 1.0. Video. Update 1.038 - MatchCenters fix - filters selection, only mesh items (for now) Update 1.038 - Added MatchCenters script. Added new modes for Center2Selected + visibility fix. Visibility & (no) selection fix for Unrotator. Update 1.037 - Fixed & Added new toolmode for bbox: Local (uses item transforms for orientation) + (working in both world space and local space) Update 1.037 - MouseMirror 2.0 - Functionality change : In POLY MODE now only mirrors SELECTION. VERT or EDGE selection will CONNECT. Update 1.036 - Unrotator 1.23 - bugfix! doh. Update 1.036 - Unrotator 1.22 (should not need using "flip" as much now) and some adjustments to unwrapper & uvplanarselected. Update 1.035 - Added ke_fit2grid v1.0 >>> Instructions/Tutorial image here <<< Snaps every selected vert from element selection (or all verts, if in item mode) to nearest grid position as specified. Meant for low poly use, a few verts at a time - will be very very slow on > 1k vert selections. - Verts already on the specified grid will not be fit to grid. - See the count of fitted verts in the event log. - Fitted verts will be selected. ( set "select_fitted" variable to False to skip. ) - Could be useful just to check if you are actually on grid... - Assuming metric units used (meters: just convert the arguments (yourself!) in the pie cfg if needed;>) Update 1.034 - Added ke_slice and ke_fillslicer (unlisted) + ke_edgesplit (unlisted) -bugfixes to ke_center2selected (works in item mode now...) and TripleSplitSpin. Update 1.033 - Updated TripleSplitSpin 1.3 - Added default split behaviour mode (splits all polys sharing verts) Update 1.032 - Updated TripleSplitSpin 1.2 - Now stand alone! Also, has spikey! (see video here) Update 1.021 - Updated Unrotator with edge selection tweak. Update 1.02 - Added Mesh Item (& instance) support to Mouse Mirror & Mouse Flip (+ pie menu w. macro) Update 1.0 - Somewhat final - added Unrotator, CircleQuad +some minor tweaks & stuff. Some scripts have been replaced in the menu, still in the kit tho. Update 0.21 - Nailgun 1.0 Update 0.2 - Speed improvements: Nailgun (Major), QuickPaste (minor), also added the slots to Nailgun, finally. new script "placeItemThere" Update 0.15 - Added Rot2GroundCenter, offsetWP2sel, RotWPy90 + pie menu update.
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